So uh. This game is interesting. Although admittedly the battles are very mindless and the maps are just wide hallways with not much in concept or understanding.
The theme felt nonexistent honestly. What are we going beyond expectations for? All we did was betray expectations from our orders? I think that's the theme? I'm unsure.
I don't want to be mean since I'm unsure if this project's your first or not but honestly it could use a lot of polish. Also the autobattling felt mindless by proxy.