Ok. I finished the game. Its a long game.
I can see why this game would be eyecatching. It has a style that works for the game. The tribal system and you controlling a bunch of one eyed ki-tribes in order to find energy within this foreign world filled with dinosaurs, ancient tribal people and more. Its almost quite fascinating the approach you take with the game. I love the astronaut and the tribal designs. The lizard/dinosaur/giants/crab designs were pretty neat too. Unique prehistoric vibes from it all.
Now admittedly because of the way the system works, you have to strategize and salvage your resources by beating lizards/crabs of prehistoric style in order to get resources since you don't level up in this game. And the only way to boost your stats or get better skills/equipment is to beat enemies at certain locations where new skills will unlock.
There's a lot to like in terms of visual style here. And combat wise, if we're looking at this outside the scope of the jam is acceptable. Its just that the battles can get tedious after awhile. The battle speed being what it is doesn't help things. I get that animations are better off not be available to the player otherwise it would be even longer. Using crafting gimmicks using your materials as currency in order to use stuff like saves/heals/skill upgrades/boats/etc. Its quite interesting. Rudimentary design and classic in a way.
Overall, not a bad game as a whole but getting to complete this game is a lot more monumental and exhausting than I thought. I forgot that if you decide to stay with the tribe when you've got your spaceship working. You can't leave space anymore. Not sure if that's intentional or not.