Devlogs
Hi everyone! We're excited to make an announcement regarding v0.7 release (Rofi Day 4). Please see below: NEW PTK v0.7 Update Release ($5+ Patreon-Only): May...
🎉 Chapter 7: "The Schrödinger's Dick" is out now! 🎉 Experience the 4 chaotic days following the Emily Explosion. Shame, guilt, love, hate, and plot twist...
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Something's coming Did I forget I have passed my 1 year release anniversary? You bet! Did I come unprepared, no, but I'm having to deal with some stuff on Steam...
Our petition for the Lizzie plushie is LIVE NOW! Watch out for your boots, our favorite space lizard is here to cause a scene! đź’š Have you ever wanted your ow...
hello! on April, 29, Magenta had a 1 year anniversary. first of all, I want to say thank you to every person who played this game or even just visited its page...
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May I be candid with you? How can I say this without sounding negative... Promoting yourself sucks. It's the thing I enjoy least about making games. Ok, filing...
Hello everyone! It's been a while since the full release of Coalesce! Thank you so much to everyone who has played (and even paid for) the game! It warms my hea...
First off - massive thanks to everyone who has supported this project. It has been pure joy seeing it from my own little project to something that is used daily...
Hey everyone, I come with tons of great news this month! At long last, a new route of Artificial Selection has been completed . Our lucky Sinner this time aroun...
Hi, guys! What's up? I hope all of you are well today--me, on the other hand, is not so good >_<; I have good news and bad news. Let's start with the bad news f...
Day 2 is here. Welcome back to the altar. Let’s continue the ritual. Big thanks to Damian Winters for providing 2 original Tracks for Chilling Devotion!!! Che...
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The dungeon gates to the underworld open up once again! Today marks the start of production , as we secured regional funding to continue our dungeon novel Mops...
v0.1.33
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PATRONS CHANGELOG Added new area: Town (Northwest) Added new area: The Library (Its layout changes weekly) Added 10 new ritual tomes (Found in library) Added...
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New: Parameter in game configuration to allow spinner contact damage (Disabled by default) Fix: Entering the equipment scene causes project to crash under certa...
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Hey y'all. A few days ago, I released a dev log talking about the idea of potentially adding a self-insert option into A Little Inconvenience and letting you to...
* Changed .text & .Text to use an isActiveAndEnabled check. * Added "STMSketchifyMeshModifier" as an example on how to write Mesh Effects for Unity UI. (Same re...
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CODA has been updated to version 1.0.4. I’m very happy to say CODA has sold over 200 copies between Itch and Catalog since its launch. But with launches come...
What's new: • Made changes to the shape of some of the props; • Re-textured some models; • Fixed the inverted normals of one of the modular floors/ceiling...
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1.19.11 has been released! This version includes several fixes to multiple areas as well as adds UI support for multi-hex ranged attacks. As usual, for more det...
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New Version of Chapter One is now available for everyone to play, any opinion and feelings about this are welcome!...
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Hello! Hopefully this will be the last patch update (v1.10u) for a while. Thank you to everyone who submitted feedback. Below you will find a list of reported b...
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Hey! Several online-gaming websites have stolen and uploaded Gamblers Table without our consent, so I wanted to share the official pages we actually manage. On...
And of course, with a major update come major bugs. Okay, not exactly big ones, but there were a couple. I fixed the duplication of actions, added labels to the...
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We've just added a new set of industrial-themed hazards ! These include: Pistons that crush anything in their path (they are stackable, ... unstoppable!) Circul...
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Added some quality of life features. Makes it easier to see what can be upgraded. Changed the music. Balancing. Fix some bugs...
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Hi everyone! In a bit of a surprise update, the desi.gn template pack now includes some fixed instructions to be more up-to-date with how itch works nowadays co...
Major Changes Updated the UI for resources Added Colored Playmats accessibility option Added support for disabling card styles in battles as an accessibility op...
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Updated just the html version with a Pico-8 patch from Zep. (Thank you Zep!) This should hopefully fix some freezes or bugs that have occurred while playing in...
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it’s time… again! hi rotterlings! the merch prints are now open to the general public and can be bought here :) do take a look at the prints left! ‼️ ne...
- Clarified the rules & fixed an oversight for Wasps when they're down to 2 or fewer units...
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Hi all! This one is less of a major update about game progress, and more a call for an additional programmer or two! We've finally got our voice lines, so I'm i...
Since our last update, we've received more great feedback in the comments and let's plays we've watched, so here's a minor patch to improve accessibility, UX an...
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A new update for Asset Forge has been released, see the changelog below; Additions Added camera gizmo Added perspective/orthographic camera switching (press O )...
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Hey folks! We’ve been quietly rebuilding Velistra for the past two months. And here is a video showcasing what we've been working on...
After a lot of digging and feedback from many of you saying the aiming still felt unresponsive—or sometimes outright didn’t work—I’ve finally tracked do...
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Many thanks to all of you who are supporting this game! There are about 30 hours left to order the physical NES version of Slow Mole+ We will try to make it ava...
Hey Adventurers! đź‘‹ May is here, and with it comes a new wave of energy in Lumiterra. From blazing skill previews to exciting teasers about our next test buil...
Hi everyone I'm using today's promised update to clue you all in on what our plans are now we’re slowly restarting development. Development is slowly resuming...
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So... Who's ready to meet Eliana? Prepare yourselves to enter the Realm of the Fae in Chapter 12, releasing May 9th at 9 A.M. EST. Early access on Patreon start...
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ther and ronin at your doorstep? hi rotterlings! my merch prints are now open to the general public and can be bought here :) returning are… (x6) ther and ron...
Phew. Brace yourselves—this one is packed, so let's have a bullet list for those who don't want to read me yapping for another month! Extended Demo: Prologue...
New feature: Status Bar, displays current buffs and debuffs Slightly increased overall Diamond spawns Slightly increased Titanium spawns in the Magma zone Intro...
Hello everyone! Thank you so much to those who have played my game, left comments and ratings etc. It's immensely appreciated. I wanted to give a quick update o...
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Hello everyone! I'm here with another patch for version 0.10 of Baldi's Basics Plus! This patch brings more bug fixes and other minor improvements to the game...
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Update v4.212 Fixed the issue where the new effects will break after changing the avatar. Possible fix for the head breaking sometimes after a ragdoll...
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Hi everyone! It's newsletter time again, and this time we're here with a release date... Episode 9 will be released on 24th May 2025!! 🎉🎉 We'll let you kn...
The ARCADEA demo update is now available in Spanish! Thank you to Hermetics Pontified ( https://hermeticspontified.itch.io/ ) for their work in translating! I r...
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Devlog 8: Programming: The Archer: The Archer is now implemented and has two attacks, the Snipe Shot and Rain Of Arrows. The Snipe Shot is when the archer shoot...
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Hey everyone! we are past the midpoint in sprint 2 and are still working full steam ahead. This week we continued our focus on gameplay, sound effects and visua...
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Hello, happy May! Summer in the northern hemisphere is fast approaching. I've been having a nice time whenever I stumble outside, blinking in the unfamiliar sun...
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