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PNGTuber Plus

Get more out of your png tubing experience. · By kaiakairos

PostMessage (Or any other "Send input to PNGTuberPlus Window" integration?

A topic by arcionek created 13 days ago Views: 66 Replies: 2
Viewing posts 1 to 3

Hey, I've been using this software for a good while with my friends and we've enjoyed it a lot. However the software sometimes struggles in tedium of keeping track of multiple keybinds and having to manually toggle everything. I had been trying to create a small tool to help us keep track of currently active toggles and doing bunch of logic, in which it'd send required inputs to PNGTuberPlus window.

Problem became though having an input that sends to it. It can register global inputs like [System.Windows.Forms.SendKeys]::SendWait('m')
However  that could conflict with other apps, which I wanted to avoid. I've tried multiple options like PostMessage, SentInput or nircmd's "sendkey" command, however to no avail. I was hoping for a solution, or possible addition in PNGTuber itself to detect PostMessage.... Since I kinda ran out of ways to go about it.

Damn forgot to add closing bracket to the title. Now there's no chance it'll ever get added. Forgive me @kaiakairos

From my painful backwards engineering, i realised that the toggles are actually activated by keyString value instead of actual key inputs, which might have been the thing messing up a bit. I am really now wondering if I can somehow send Strings into the window to trigger custom strings (ie. editing in avatar save to smth like "toggle":"Potato")

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