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symbol24

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A member registered Aug 11, 2018 · View creator page →

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its an infinite incremental game with no end.

ye, i made it in 24 hours xD I could have taken more time after, but I was done 

yeah, I wanted to add some more info in the side panel, but i only took 24 hours to work on the project xD

nicec feedback. the game was made in less than 24 hours so its not as polished as it could be

tomer, make your games web builds man

What is going on here?!

if you dont win i cut myself xD

i loled

Im sorry Matt, but I did not understand, sorry

I dont know what it is, but I think sometimes pressing X on controller changes between light and dark :/

100 for now

I did not, I got a pack from itch.

the images are indeed a bit blurry, in browser it makes it even more pixelated. you cna go in fullscreen mode and see the difference.


thanks.

On face value I woudl say it falls under NSFW. But if you wish to be 100% sure, you can contact me on the solodev discord and we can look at it together.

Sorry for the late reply. As long as you can show progress in your project any submission will be fine. Since there is no money to be won, we encourage you to try the best you can. As long as you have learned anything through the process you are winning in my book.

And yeah, I started a new project for the jam and will definitely not finish in time.

If you have made updates and improvements and you can demonstrate them than yes

🐸🐸🐸🐸🐸🐸🐸

Agreed that the enemies need a lot more readability, and the character needs a lot of polish.

I just curious as to the coyote time, cause there is coyote time. What there is not is input buffering.

Thanks for playing the game!

There doesn't seem to be anything to download?

🐸🐸🐸🐸🐸🐸🐸

Thank you for playing. Sorry that it took you a long time to understand. This was made for a game jam so the instructions were a bit rushed.

you have to produce enough minions to make the light circle remain small. Then the darkness will start to get closer.

Thanks, the win/lose condition as it is, is very harsh. To win, the light must bet at its minimum size when the darkness reaches it. while the light only has to reach the dark where ever it is.

Thanks!

The art is also from penusbmic which is one of the artists that worked on Dome Keeper!

Picking up requires the character to be below the item , while dropping require to be on the place you want to drop.

So picking up a log needs to be placed down when stadning in the fire.

Congrats on your first game jam submission. What did you use to make the game?

Hello, please set the Cs.zip as a Playable in Browser:  

Game did not suk so bad. I was stressed out the whole time!

Thanks for the feedback!

thank you!

you can only spawn things in the darkness, even if the darkness doesnt move, the win lose condition is still there and can be seen with the length of the light beam. ill try and get a build later today.

hmmm....

thanks

Thank you!

Thanks you. The circle of dark not shrinking in the web build caught me off guard and I'm really mad xD.

overall its fine, but when first entering the game it was very confusing what was going on.

in full screen there seems to be an offset between aiming and the mouse, but in normal its not there.

Loved the game Falinere! Was just missing a bit of music! Congrats again on your first game jam!

so good! I just wanted to beat the twerp into oblivion hahaha

The link from the game page doesnt work for me, but I was able to download by copying the link into another tab.

But I was unable to exit the room, I turned into a bunch of stuff, but I guess Im just not that bright.

OSZAR »