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sqrrlz

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A member registered Feb 17, 2020

Recent community posts

If you mapped sprites properly and created tiles out of them - i had the same problem. Just set the resolution to specific one (i.e. 640x360 for 16:9 not only by aspect ratio) and it will display properly.

It's due to scaling if you have not locked your preview resolution.

Oh! Turn of filtering (set it to point)

OSZAR »