Took me a bit, but the printout is Morse code. Try to match it with your screams. :)
SawyerLiVE
Recent community posts
So far, I'm loving this!
Thank you Dino Squire for messaging me about this, it's a very fun and challenging take on classic marbles that I haven't yet seen! I'm slowly starting to get more and more into the strategy of it, and can't wait to see the full game release! The game style and humor is very fun, and I love this feeling like I've accidentally walked into an almost YuGiOh-style world but with marbles!I think my only note would be for a way to see the board before placing my marble? So I can better place it? Unless I missed that that was meant to be part of the challenge of the game, but I've been making it work so far. Can't wait to play more!!
As a proud owner of a void, I approve this game
I feel a little silly for not putting together that right-clicking the mouse will click the number back down, but me freaking out made for good TV so...Very impressed by the style of the game! I love the look of all of these rooms, and the ethereal bubbly look of the voids is so cool looking!
Congratulations on placing in the game jam! You deserved it!
Very funny, realistic, and mildly challenging :)
Gave this a couple of tries on my channel and enjoyed every minute of it! It was a lot of fun trying to work out how to manage my office well with the "sharkholders" keeping me from making good decisions half the time!
Can't wait to check out more of your games! Keep up the good work!!
Very fun game! Took me a while to figure out how to play, but once I did, oh boy!
So a small tutorial might be nice, just to get a general idea, but once I got through the initial learning phase, the cards seem to make sense of what they do. I somehow missed that the creatures were respawning, and that you just keep fighting them to grind until you can defeat the big-bad, which I don't mind, I actually rather like that. I just feel silly for the number of times I fought the same creature without realizing XDOverall, a lot of fun! And very addictive to try and get your deck loaded with better and better cards! I've been following you guys from Stick it to the Stickman, and had no idea you had other games that you'd released! I'll have to look around at more of them!
Very addictive, equally difficult
Had a lot of fun with this one! Obviously going down is much simpler than the other 3 directions, but it works well as a quick tutorial. I had a lot of fun getting to the left and right, but I'm curious if the top rocket is even possible. Never made it up and I gave a number of "college tries".That being said, still a great and very addictive game. I'm currently fighting myself to download it again after this, haha
The concept was a lot of fun, and I was genuinely excited to spend the time figuring this out. I think I got the first few buttons relatively quick, but spent a lot of time on the final one, and well...
I feel like I'm missing something. I eventually figured out how to do it, but it required me going into the code of the game to find out what triggers it. Spoilers from here on out:SPOILERS BELOW::
So apparently, you just have to press the first two buttons, then leave. The third is never pressed.
I recognize the game never said you needed to press it, and the only trigger for the final button is to check if both of the other buttons are pressed (plus a commented laugh) but I can't figure out if this is genuinely just a troll and the way to beat the game, or if I missed something? There are so many unused elements, like the radio, or the bookshelf. Was all of that just a misdirect and the point was to make you run in circles until you eventually try the door?
So much fun! Although now I'm craving fun-sized dots and krackle.
It took me a while to understand some of the gameplay, and further to understand what the various advantages will do for me, but you pick it up pretty quickly. This is my second Punkcake game I've played, and I remember the first also being very complicated (Shotgun King) but as soon as you understand the gameplay, it's incredibly rewarding to play! I had a lot of fun with this, and played it several more times for fun since recording! Can't wait to see what else you all make!
Very delightful, cozy little drawing adventure!
I love the art and atmosphere for this! This definetly feels like a game I could sit back and play for a few hours instead of the pace I did for the video. Running around and drawing all the fish I could find was a nice little puzzle!My only negative was the drawings that required multiple pages. I may have just missed the explanation of them, but I had no idea I was meant to do those, and had to come to the comments to see others who posted their journal pages. Again, Totally willing to guess I just missed a character talk about it or something.
Otherwise, it was a lot of fun! I can't wait to see what else gets added! Congrats on winning 1st in innovation, you deserved it!!
Lots of fun, but the downloaded version had some trouble?
I got an error message when I hit the vase in the downloaded version, but otherwise, this was a fun experience! There's a great ramp in the challenge as it slowly eases you into the puzzle style; I certainly spent more time on the "sword swinging" section than I care to admit, haha. Overall, I greatly enjoyed this! I know I'm a few years late, but congrats on winning the game jam! You earned it!Such a wild ride!! XD
I had little idea what I was getting into, and ended up enjoying every moment of it! Even as someone who doesn't drink coffee, the fear of messing up making it still relates plenty to me, haha. I'm left wondering what exactly it was I just played, but also, I've been back in several times to finish collecting the endings and trophies that I missed. I've got the all now, though I am a but confused on a few things, and wondering if I've missed something? Either way, thank you for such a fun experience!!SORT OF SPOILERS::
- What's up with the magic carpet bit?
- What is also up with the lockbox? I can make both that and the magic carpet fly around earth and it doesn't seem to do anything?
- Moon spinning?
- The disco ball toy that flies overhead every 16 seconds?
- the arrow under the carpet after it flies away?
Maybe I'm overthinking these, but I feel like there's possibly more I'm missing.
So much fun! And a shocking amount of challenge to it!
I had this pop up in my Itch recommendations and am so glad I gave it a try! The mechanic is introduced at a very nice pace, always seeming like you have to think just a little bit more than before to figure out each room. The size mechanic was a little tough at times, but very fair and doable. We may need to call someone about the spider-girl, haha.
Very fun little game! Wouldn't mind seeing more things to cook!
Ended up playing this for my Thanksgiving video on my channel (you know, the craziest cooking day of the year, haha) and had a blast! Chef Mina is adorable, and very skilled in the kitchen. I wish there were a few more things to cook, but it's still a fun experience, thanks for making it!
Very delightful! A calm yet challenging puzzle game
The creator asked if I'd give this a look, and I'm very glad I did! So far, this is a delightfully cozy puzzle/pattern game. I could see playing this to relax or pass the time during work. I did have a little difficulty understanding some of the mechanics when it came to the colors of the tiles, but I'm going to blame myself mostly since there was text around explaining it that I just missed, haha.
Such a wild adventure! Takes a little to get into, but once you do, it's such a blast!
The game has 2 main portions to it, past and future. It took a while for me to fully understand how the two interact with each other, and full disclosure, I restarted the game once I knew better what the future holds, but I probably didn't need to. Seeing now how it works, I probably could've just kept playing, but I loved it anyway. The wild switch from the gameplay in the past to the future is crazy, and the humor throughout the game is hilarious! I can't get over the last 5 minutes of the game! Well worth it, and a fun way to...*ahem* pass the time ;)
Wasn't able to beat this one, sadly, but still enjoyed it!
So after some digging, it seems like this might be a class assignment? Even so, it was fun to run around in this world! The powerups seem interesting, and I really like the art design. As noted in the video, there were a few problems here and there, but compared to the kinds of games I made for my assignments, I don't have much I can complain about, haha. Well done, keep up the good work!
Very glad my feed recommended this to me! *I played the Steam version, so not sure if there's differences between here and there
I was planning a different game for Christmas, but then someone else happened to play the same game right before me and figured I'd wait a year, but google sent me an update on this little demo! It's so adorable and funny, with a good amount of skill and luck mixed in. I like the lateral thinking of some of the puzzles to find the mimics, but most of all, the puns. The PUNS! Golly, they are well written, not a single groaner in the bunch! Can't wait for the rest of the game!!
Fun idea! I like the thought of having to handle your inventory like this, but more so the thought of carrying a bunch of dufflebags into the killing fields to carry all the loose helmets and diamonds.
I had played threehams' other title, “Barry's Time Adventure” first, and I see where the gameplay comes from. This sort of semi-text adventure is very interesting. Obviously, at some point, it turns into a bit of an idle game, and one with no end because of the time constraints, but nonetheless, I found it fun buying more and more upgrades to see it speed through the grinding.
I'm seeing a lot of complaints about auto sorting? I never noticed an issue, but maybe that's because I avoided it during the early game. Maybe later on the issue isn't as bad once everything is more automated? At any rate, my problem was more that sometimes it would sell all of my inventory and not register it or something, so I just wouldn't get paid for the day. Still though, fun title!
Such a fun game! Extremely addictive and just the right mix of skill and luck.
This happened to get recommended to me and I'm so glad it did. I've yet to get to level 100 yet, but I've tried so many times after this recording and keep getting just a little better! I do wish there was a pause button somewhere, but otherwise, this is so much fun!
*EDIT: After posting this review, I managed to finally hit 100! Golly that was hard!
I did sadly ran into a glitch that stopped my gameplay. In the second episode that I played, somewhere in the final levels, I had to get it right on the first try or else it locks and doesn't open again. I played through it again to try and progress, but I think I put the notes in the same spots 😂
I'm gonna keep an eye on this, hopefully an update comes out so I can finish it! Thanks for a great game!
Very fun! If you know Yahtzee or Farkle, it will help!
So far I'm enjoying it! It admittedly took me a bit of time to fully understand it, though I think I might still not understand some parts. It helps that I've played Yahtzee and Farkle before, so at least I wasn't starting from 0. Other than that, I think it's fun! Can't wait to see where it goes!Such a fun game! I love the sense of humor!
This feels like a game that could go on for hours, with new characters on the bench and new mechanics. I played for maybe a hour (Booth was hard for me, haha) and I already want more! The sense of humor had me giggling throughout and the gameplay was a great mix of logic and luck. Can't wait to try your other games!Lots of fun! Wish I realized what the gold graves did sooner X)
After playing Delivery Quest (and not realizing it was a 48 hour game, haha) I switched over to this and had a great time! I do find it funny that it would take 50 ghosts to convince the town, I personally feel like one or two would be enough for me, but I guess it does get the point across the entire town faster, haha
Very cute! And, as always with your games, a fun time!
While I didn't see it initially that eventually a customer would leave, I did admittedly enjoy attempting to fulfill enough requests to try and get a matching familiar for someone before they left. Ended up playing a little off camera too because of the fun variety of familiars you came up with! Very fun little game!IMPORTANT, IF YOU KEEP LOSING AFTER ONE LETTER, IT IS CASE SENSITIVE. Haha, took me too long to realize that. Lots of fun, and to be honest, my typing skills notably improved XD
I grew up in the Mavis Beacon days, the days when the best video game I had on my pc was something involving typing words correctly to, I dunno, keep penguins on an iceberg I think it was?
This was a funny return to that, allbeit much less forgiving. Obviously this is leaning much more on the "game" aspect of a typing game, considering the addition of accessories and humorous "lore", so it makes sense that it's a little tougher than whatever Beacon would do.
I didn't get a chance to finish it, I imagine getting over the mountain is possible, I made the mistake of restarting to try out the passwords, not realizing if I did that I'd lose my progress (I'll blame myself for that, that seems obvious in retrospect)
Other than that, it was lots of fun! Can't wait to try and finish it again! Thanks for the laughs!
XOXO
Sawyer
So much fun! I'm not sure if there's necessarily an ending, but it seems like I at least haven't gotten the highest score yet, and I look forward to playing again to try for it!
The art is really well done, and I love the story. A D&D group who's eyes were a bit bigger than their wisdom checks trying to take on a boss at level 1 is hilarious, and I've been the healer in those sorts of sessions XD
My only real complaint if one could even call it that is the obvious one; drawing with a mouse is uncomfortable. I played a similar game in the past and I found the cure is to use my drawing tablet instead of my mouse, but I wanted to give it my absolute best before changing hardware.
What I learned is that this is a tough game, haha. I had a theory of maybe letting 2 people die so I could focus on the one, but it seems that having multiple is more helpful to spread out the problems. The god will make an attack at intervals to whomever is around, so the moment you lose one, you are just about doomed. Which is D&D basically.
I had a lot of fun with this, and I'm getting myself up to another try with my tablet soon, maybe I'll be at least slightly better! Thank you for making this!
This is so much fun, gave me plenty of laughs and giggles, and makes me want to learn more about toast cats. The graphics are very well done, very clean and polished, and everything handles exactly as you feel it should.
You know, the way you expect bread and a cat to move autonomously to each other, and then how they would handle combined...it feels right in my experience.
Thank you for this title! Can't wait to play the full version!