Hey! I’m Ray – a game designer, level designer, and shader/lookdev artist (Unity URP). I have AA-level experience from working with OMYOG as a Junior Level Designer on Ferocious. I also bring solid indie experience from multiple game jams and have led a few jam teams to the finish line myself.
I’m open to joining an existing team, but ideally, I’m looking to form a new one—I already have a composer on board, so the foundation is set. Right now, I’m looking for:
- Unity gameplay programmer (intermediate/seasoned gamejam experience preferred) with experience in Cinemachine, NavMesh, and general gameplay scripting
- 3D character artist who can do character and organic modeling, and ideally handle some basic animation
The visual style will lean into artistic low-poly / PSX-inspired visuals, which is my area of expertise in shader and lookdev.
You can check out my work on my itch.io profile, or on Twitter/X where I post shaders and project updates: (Ray_Ervian (@ray_ervian) / X). Here's my ArtStation portfolio (ArtStation - Raihan Erviansyah)
Please reply to this thread if interested, and/or contact me on Discord @rayarxios
P.S. I'm based in GMT+7 in case that helps with scheduling.