Thanks!
muddasheep
Creator of
Recent community posts
Awesome images, I used them in my roguelike deckbuilder for some of the cards and I added you to the credits. Thanks for making these available!
https://muddasheep.itch.io/faith-in-despair
Hi! Do you remember what other cards there were on the board, i.e. Curses and Blessings? And what your own creatures had? This could help me find the issue.
It could also have to do with the Overcharged debuff. If a creature of yours was triggered too often, it could have gotten the Overcharged debuff, thus triggering the "Enemy Debuff" of your enemy. Do you think that's something that could have happened? If yes, I can work on making that more apparent, or think about changing Overcharged to not count as a debuff.
In any case, I will check the code just to make sure I did not miss anything in regards to Enemy Debuff.
Thanks for the report!
1) Drenched & Mud: The keywords are in the system, but for Quake "Drench" was missing, so this should be better with the next patch! I'll also try to add a dictionary, so you can look things up really quickly, maybe this also will help.
- Drench: Doubles damage taken by ThunderStrike. Removes Burn.
- Mud: Lowers a card's lacrima values. Reduced by 1 every turn.
2) Lacrima have better stats when they are put on upgraded cards.
3) I'll add a shortcut so you can quickly remove lacrima from a card! In terms of making them bigger, I'll have to think about it.
4) Lacrima only in trash: I agree, I had an idea to use them for sacrifice to gain something else, things like that. It's on my list!
5) Ally cards: Sometimes you get offered upgraded cards. Most of the time you only need to buy cards when you want to get the lacrima they have. I could separate them and offer only cards, and only lacrima separately to purchase. I wanted to update the shop anyway, so I'll think about it. I also just thought about maybe offering cards in the shop with temporary buffs, something like that could be interesting too.
6) Spell usage: Yeah, spells aren't used a lot, and that's okay! There are starter decks where spells are a bit more important. When you run out of creatures, you also need spells as a backup to maybe deal some damage.
Thanks for your feedback, I appreciate it!
Glad you like the game so far!
I could add a sort of dictionary to the game, where you can go through all the keywords. Would that help?
"Steal lacrima" lets you steal the lacrima (= the gems on the cards) from your enemy, or the enemy can also steal them from your cards.
Preventing right-click sounds like a good idea. In most cases you can click the shop icon again after leaving, but I will make it so you have to actively click the button to leave.
Thanks for your feedback!
Hey! Thanks for reporting, I assume your creature had On Discard Card: Void 6, correct? Perhaps something else had a Discard Card on the board, maybe an enemy triggered "On Turn Begin: Discard Card", or something like that. Do you think that's a possibility? That's something we could see if you go further back in the log, if you ever see that happening again.
In any case, I will add a counter in the log, so it is visible how many times it was triggered!
Just to make sure, I also tested it and it works:
End result:

Still Leben is an interactive music album which lets you enable/disable individual instruments to change how the music feels.
It features 14 chill tracks, a collaboration with a dozen different musicians. Our goal was to create music to work/study with.
The cover art was created by the incredible artist Marcela Bolívar.
Itch Link: https://muddasheep.itch.io/still-leben
My previous album A Light Long Gone was part of the Ukraine Bundle, and the feedback has been very positive.
I hope you'll enjoy the new album! 🖤💚
Thank you so much! I'm glad people are discovering it and that my work can be part of something that is used for good.
Ko-fi: https://ko-fi.com/muddasheep
Patreon: https://www.patreon.com/muddasheep
Yes please! I'd like to add my game Catty & Batty: https://muddasheep.itch.io/cattybatty2
Hey Spencer! I'm offering my game Catty & Batty for the bundle, it's a casual couch co-op puzzler where you build a path to guide spirits home!
https://muddasheep.itch.io/cattybatty2
It's going out of early access in 5 days!
Thanks for doing this, and thanks for your time!
What is the purpose of the game?
You have to direct your eight spirits to the gate in every level by placing cardboard boxes. Overall, they need your help to get where they need to be.
No, I mean, why does this game exist?
This game is dedicated to my wife, Auri. We like playing co-op games, so I thought I'd make one for her. And we also get to constantly play together now when we playtest it. 💚
When will the game be done?
Hopefully 2020, but realistically sometime in 2021!
Will you add music and sounds?
Yes! I have plans for dynamic layered tracks, so please look forward to that.
I have a question that you haven't asked yourself yet.
Please feel free to add your questions in this thread and I'll put the answer here.
Hey denvergreene! I cannot test this myself, but this is what I found:
Quote: "The solution is to chmod +x App/Contents/MacOS/* from the terminal as the application did not have the executable flag set. After this guardian catches it and control clicking on the app lets it be opened."
Please let me know if that fixes the issue!