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MechanicalPen

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A member registered Apr 24, 2018 · View creator page →

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I've thought about implementing this feature by having the game create new save data and then using an extend-like feature to copy all of the previously saved values on top of it.

This would work (I think..) in the most common case where the user adds a plugin to their game in an update. I don't think it works in the case demonstrated above where the user removes a plugin but that occurs much less frequently.

I've never actually needed to do this though because I can just edit my plugins to be backwards compatible. Feel free to use the idea if it helps you; a lot of people would benefit from saves that "just work".

I have an issue where, when drawing the text "\{\{I dunno know what's going on. But make sure this line of text wraps." with default resolution, the word "wraps." gets cut off. I think it has to do with the Font Settings getting reset too soon.

Table 16 is a typo. it should be table 19; Final Villian

Thanks for including the palettes with the download! It really helps when trying to make matching content.

OSZAR »