Incredible birthday shmup!
Kastel
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This was a crazy good visual novel. Not only are the body horror elements very effective and well-researched, but I just didn’t expect the relationship to go into this direction at all. I can see why these two characters are just bonded together for the better and for worse, and why they act like this forever.
Just an impressive game altogether. Highly recommended.
I’m glad that I randomly mentioned Smoochie Jam in the creative zone channel since I thought this was pretty fun.
The worldbuilding in the game is extremely lush, and it informs the motivations of both protagonists who are on opposite factions. The witch-hunting politics is just so pervasive that it hurts to read the two protagonists be unable to meet each other’s eye, even if they love each other.
I’m a sucker for the more messy tragic endings, so I like Reina’s ending. Her guilt being explored this way is so fascinating, and I think each of the ending adds a bit of depth that makes the actually happy ending quite earned.
Definitely interested in seeing the couple’s adventures more. Thanks for making the game!
I liked your game enough to write an article that’s definitely longer than your game: https://mimidoshima.neocities.org/main/posts/2025-01-14-slime%20feet%20and%20its%20raw%20trans%20intimacy%20in%20the%20face%20of%20history
Thanks for letting me playtest the game. I wish I got to show more footage of how I played, but I didn’t want to give poor feedback while I was sick.
I’m still working my way through the game, and one of the ways I think this game succeeded is how committed it is to its own ethos. The game is more difficult than Sylvie Lime and is closer to the browser-only games in terms of pure Sylvie platforming and puzzle design. But I keep taking a stab at it because it’s so polished and focused on bringing out the platforming quirks of the game.
Unlocking several elements and figuring out how to traverse with it was so fascinating. I also liked how the story needed to be pieced together. It felt like I was uncovering a game, which reminded me of games like TUNIC and La-Mulana.
I look forward to more people discovering the game with me because it’s very fun, difficult, and full of secrets. I enjoyed talking about the game with others. It feels like it’ll be a modern Sylvie classic.
This is a genuinely impressive game. I stumbled upon the title while looking through the Climate Jam out of boredom, and I thought it was cool how the game was clearly made by people engaged with the ecological movements.
It captured the ebb and flow of how people tend to think about climate change activism while also name-dropping some pretty important books like How to Blow Up a Pipeline. This is clearly a game made by people who understood leftist green politics.
I highly recommend the developers to make more games. This is really good stuff.
The presentation of this game is immaculate. The character art is quite expressive and the final sections where the backgrounds kinda melt are great.
The writing is rather wordy for my own taste, but I think it captures the longing and isolation both characters feel. It explores the psychology of the characters, the guilt they have, and the kind of suffering they face living in purgatory. Refreshing to see a “no stones left unturned” approach.
My only real criticism is that the NVL textbox doesn’t contrast well with the background at times. It’s hard to read the text.
This is an impressive RPG Maker visual novel about a kind of trans polycule. The game captures the cadence of Discord conversations: people get horny, angry, sad, and repeat the same dialog over and over again without knowing how much this repetition puts them in a kind of purgatory state. It felt like a game that came from the heart of someone who’s seen this stuff happen a lot.
Thanks for making the game.
I learned about the incident at in my early 20s when a visual novel brought this subject matter up and it was just a strange experience for me. I felt embarrassed that I didn’t know this much earlier, so I guess this was a way to write a game revisiting these locked-off memories for me.
Thank you for reading this too.
Had a lot of thoughts thinking about this game: https://cohost.org/highimpactsex/post/5640953-some-thoughts-on-i-w