Thanks for playing!
I'm happy you liked the screensaver level! It's still not quite as detailed or in-depth as I would've liked but overall I'm happy with how it turned out. A fun fact is the pictures on the doors were all made by me in my youth when I was first learning Blender, feels good to finally show them to other people in some fashion lol. And I unfortunately missed it in the credits but the UI pack I used for the windows 95 theme is really well done! https://comp3interactive.itch.io/retro-windows-gui
The puzzle explanation I think needs some reworking, especially watching videos and streams of people playing through it highlights some of the design issues. I am still happy how they turned out mechanically though, it forced me to make my inventory system more interactive and I honestly don't think I've seen quite the same puzzle in a game before?
Sorry for the inventory bugs though, I'm happy they weren't breaking for you but I still have a number I already have fixed or will fix for the post-jam patch.