John forward attack now combos.
Fixed some background elements.
Ai now dodge less and blocks more on higher levels.
Syo move list has been updated to show some of his mechanics
John down-up attack was removed because it looked bad and was given a anti-air ducking punch.
Kyo's combos are now more lose like the rest of the cast.
Syo has new counter super
Syo D,DF,F, p now reverted back to the fan fav version
Characters can now be on the bridge in the start of the KOF 96 stage and then jump into the water during non special intros.
29 strikers added to Ryu. We will remove them soon, but you can test the strikers for now.
Fixed some names not working.
Hugo win pose fixed.
Amanda has a better charge attack now that hits the right way.
On some SNK games, they had many curse words in the English win comments. Removed most cussing due to complaints. End music still has cussing as it is the original song, and we will not change it.
Hugo resize was added. All issues with him should be fixed. Possible Andre and Bao issues still.
Many new intros with other characters
Ai now jumps backward. I know this is a shock to some of you, but now it feels even more like a real player.
Ryo now has working win poses now.
Updated perfect message with the retro file sound.
Some of John's moves were retimed.
Orochi Leona transformation now loses 50% of her life and gains speed
On hit Akuma chain combos readded
New Sagat air CD (finally!)