Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Is drunk considered poisoned?

(2 edits)

yes, he is considered poisoned

well what if the drunk is poisoned, Wouldnt they be sober? or would they just stay poisoned 

oh, that is a good point, currently Drunk always self Poisons, if he gets poisoned again it won't stack nor negate his ability.

Its actually currently impossible for drunk to be healed (since Alchemist heals only Villagers), so his info will always be wrong.

can that possibly be implemented as a rare chance where the drunk is like a doppelganger but actually says something true?

(2 edits)

hm possibly, his ability could read then as 'I have a 50%~ chance to get Poisoned' or something along those lines. I feel like Drunk should stay consistently Poisoned, but I will experiment with him.

Anyway I plan to reduce <Poison> statuses in game, In large amounts they feel very unfair.

OSZAR »