Fun puzzle game.
I really liked the music and the graphics.
It really helped set the atmosphere of the game.
Play game
Aseda's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- While I found the art style to be nicely done, and the way you decided to incorporate the usage of both themes, I found the act of having to combine certain products as a means to complete whatever task the character had at the time, to also move along the story, wasn't really compelling. Rather, the usage of this in the very beginning with changing the amount of coins you had available to you was more intriguing based on how it tied to the story. Sort of playing up this act of deception using the themes, and that had my interest at first. Also, being able to adjust the sounds and music would be a nice touch; too loud while playing. I'd would have liked to see more of how the character operated in a more creative manner than the use of "direct" alchemy or its products (ex. salts, elements, etc.).
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
I made a puzzle game where you combine and transform alchemical elements.
There is one special rule : Each object with a shadow can be duplicated into two copies of itself, the copies don't have a shadow.
There is some stories between puzzles !
Extra Notes
You can press 'R' to reset puzzles ! :D
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